game.hpp (1716B)
1 #ifndef STELLAR_ARENA_GAME_H 2 #define STELLAR_ARENA_GAME_H 3 4 #include "movelist.hpp" 5 6 class Game { 7 public: 8 static const std::string startPosition; 9 enum Terminate { 10 Deatch, 11 Timeout, 12 Illegal, 13 Repetition, 14 }; 15 16 Game(const uint16_t match_id, const std::string &white, const std::string &black, const std::string &fen); 17 ~Game(); 18 19 void play(const Move move) { list.push(move); } 20 21 [[nodiscard]] const std::string get_moves() const; 22 [[nodiscard]] const std::string &get_white() const { return white; } 23 [[nodiscard]] const std::string &get_black() const { return black; } 24 [[nodiscard]] const Terminate get_terminate() const { return terminate; } 25 26 [[nodiscard]] const bool is_win_white() const { return !draw && winner == WHITE; } 27 [[nodiscard]] const bool is_win_black() const { return !draw && winner == BLACK; } 28 [[nodiscard]] const bool is_draw() const { return draw; } 29 [[nodiscard]] const Color get_winner() const { return winner; } 30 31 void set_terminate(const Terminate terminate) { this->terminate = terminate; } 32 void set_winner(const Color winner) { this->winner = winner; } 33 void set_draw(const bool draw) { this->draw = draw; } 34 35 static void set_san(bool san) { Game::san = san; } 36 37 friend std::ostream &operator<<(std::ostream &os, const Game &game); 38 39 private: 40 static const std::string to_san(const Board &board, const Move move); 41 42 static uint16_t id_t; 43 uint16_t id = id_t++; 44 uint16_t match_id; 45 46 const std::string white, black; 47 const std::string fen; 48 MoveList list; 49 50 bool draw = false; 51 Color winner; 52 Terminate terminate = Terminate::Deatch; 53 54 static bool san; 55 }; 56 57 #endif