stellar

UCI Chess engine written in C++20
git clone git://git.dimitrijedobrota.com/stellar.git
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commit 0f8fcd867fd7ddbae2c118b5639acc0c05e9a2af
parent 40ec0f1a8e50396cea47115cda5943fcaa6efbf5
author Dimitrije Dobrota <mail@dimitrijedobrota.com>
date Sat, 5 Aug 2023 15:30:48 +0200

Null Move Pruning

Diffstat:
M CMakeLists.txt | + -
M src/engine/engine.c | +++++++++++++

2 files changed, 14 insertions(+), 1 deletions(-)


diff --git a/ CMakeLists.txt b/ CMakeLists.txt

@@ -3,7 +3,7 @@ set(CMAKE_EXPORT_COMPILE_COMMANDS ON) project( Stellar
VERSION 0.0.13
VERSION 0.0.14
DESCRIPTION "Chess engine written in C" HOMEPAGE_URL https://git.dimitrijedobrota.com/stellar.git LANGUAGES C

diff --git a/ src/engine/engine.c b/ src/engine/engine.c

@@ -16,6 +16,7 @@ #define MAX_PLY 64 #define FULL_DEPTH 4 #define REDUCTION_LIMIT 3
#define REDUCTION_MOVE 2
#define INFINITY 50000 #define WINDOW 50

@@ -151,6 +152,18 @@ int negamax(Stats *stats, const Board *board, int alpha, int beta, int depth) { if (isCheck) depth++; Board copy;
if (depth >= 3 && !isCheck && stats->ply) {
board_copy(board, &copy);
board_side_switch(&copy);
board_enpassant_set(&copy, no_sq);
int score = -negamax(stats, &copy, -beta, -beta + 2,
depth - 1 - REDUCTION_MOVE);
if (score >= beta) return beta;
}
MoveList list; move_list_generate(&list, board);