namespace score {
inline constexpr const uint16_t value[6] = {100, 300, 350, 500, 1000, 10000};
inline constexpr const uint16_t capture[6][6] = {
// clang-format off
{105, 205, 305, 405, 505, 605},
{104, 204, 304, 404, 504, 604},
{103, 203, 303, 403, 503, 603},
{102, 202, 302, 402, 502, 602},
{101, 201, 301, 401, 501, 601},
{100, 200, 300, 400, 500, 600},
// clang-format on
inline constexpr const uint16_t value[2][6] = {
{82, 337, 365, 477, 1025, 12000},
{94, 201, 297, 512, 936, 12000},
};
inline constexpr const int8_t position[6][64] = {
inline constexpr const int16_t position[2][6][64] = {
// clang-format off
{
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, -10, -10, 0, 0, 0,
0, 0, 0, 5, 5, 0, 0, 0,
5, 5, 10, 20, 20, 5, 5, 5,
10, 10, 10, 20, 20, 10, 10, 10,
20, 20, 20, 30, 30, 30, 20, 20,
30, 30, 30, 40, 40, 30, 30, 30,
90, 90, 90, 90, 90, 90, 90, 90
}, {
-5, -10 , 0, 0, 0, 0, -10, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 5, 20, 10, 10, 20, 5, -5,
-5, 10, 20, 30, 30, 20, 10, -5,
-5, 10, 20, 30, 30, 20, 10, -5,
-5, 5, 20, 20, 20, 20, 5, -5,
-5, 0, 0, 10, 10, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5
}, {
0, 0, -10, 0, 0, -10, 0, 0,
0, 30, 0, 0, 0, 0, 30, 0,
0, 10, 0, 0, 0, 0, 10, 0,
0, 0, 10, 20, 20, 10, 0, 0,
0, 0, 10, 20, 20, 10, 0, 0,
0, 0, 0, 10, 10, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0
}, {
0, 0, 0, 20, 20, 0, 0, 0,
0, 0, 10, 20, 20, 10, 0, 0,
0, 0, 10, 20, 20, 10, 0, 0,
0, 0, 10, 20, 20, 10, 0, 0,
0, 0, 10, 20, 20, 10, 0, 0,
0, 0, 10, 20, 20, 10, 0, 0,
50, 50, 50, 50, 50, 50, 50, 50,
50, 50, 50, 50, 50, 50, 50, 50
}, {
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0
{
0, 0, 0, 0, 0, 0, 0, 0,
-35, -1, -20, -23, -15, 24, 38, -22,
-26, -4, -4, -10, 3, 3, 33, -12,
-27, -2, -5, 12, 17, 6, 10, -25,
-14, 13, 6, 21, 23, 12, 17, -23,
-6, 7, 26, 31, 65, 56, 25, -20,
98, 134, 61, 95, 68, 126, 34, -11,
0, 0, 0, 0, 0, 0, 0, 0,
}, {
-105, -21, -58, -33, -17, -28, -19, -23,
-29, -53, -12, -3, -1, 18, -14, -19,
-23, -9, 12, 10, 19, 17, 25, -16,
-13, 4, 16, 13, 28, 19, 21, -8,
-9, 17, 19, 53, 37, 69, 18, 22,
-47, 60, 37, 65, 84, 129, 73, 44,
-73, -41, 72, 36, 23, 62, 7, -17,
-167, -89, -34, -49, 61, -97, -15, -107,
}, {
-33, -3, -14, -21, -13, -12, -39, -21,
4, 15, 16, 0, 7, 21, 33, 1,
0, 15, 15, 15, 14, 27, 18, 10,
-6, 13, 13, 26, 34, 12, 10, 4,
-4, 5, 19, 50, 37, 37, 7, -2,
-16, 37, 43, 40, 35, 50, 37, -2,
-26, 16, -18, -13, 30, 59, 18, -47,
-29, 4, -82, -37, -25, -42, 7, -8,
}, {
-19, -13, 1, 17, 16, 7, -37, -26,
-44, -16, -20, -9, -1, 11, -6, -71,
-45, -25, -16, -17, 3, 0, -5, -33,
-36, -26, -12, -1, 9, -7, 6, -23,
-24, -11, 7, 26, 24, 35, -8, -20,
-5, 19, 26, 36, 17, 45, 61, 16,
27, 32, 58, 62, 80, 67, 26, 44,
32, 42, 32, 51, 63, 9, 31, 43,
}, {
-1, -18, -9, 10, -15, -25, -31, -50,
-35, -8, 11, 2, 8, 15, -3, 1,
-14, 2, -11, -2, -5, 2, 14, 5,
-9, -26, -9, -10, -2, -4, 3, -3,
-27, -27, -16, -16, -1, 17, -2, 1,
-13, -17, 7, 8, 29, 56, 47, 57,
-24, -39, -5, 1, -16, 57, 28, 54,
-28, 0, 29, 12, 59, 44, 43, 45,
}, {
-15, 36, 12, -54, 8, -28, 24, 14,
1, 7, -8, -64, -43, -16, 9, 8,
-14, -14, -22, -46, -44, -30, -15, -27,
-49, -1, -27, -39, -46, -44, -33, -51,
-17, -20, -12, -27, -30, -25, -14, -36,
-9, 24, 2, -16, -20, 6, 22, -22,
29, -1, -20, -7, -8, -4, -38, -29,
-65, 23, 16, -15, -56, -34, 2, 13,
}
}, {
0, 0, 5, 0, -15, 0, 10, 0,
0, 5, 5, -5, -5, 0, 5, 0,
0, 0, 5, 10, 10, 5, 0, 0,
0, 5, 10, 20, 20, 10, 5, 0,
0, 5, 10, 20, 20, 10, 5, 0,
0, 5, 5, 10, 10, 5, 5, 0,
0, 0, 5, 5, 5, 5, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0
},
{
0, 0, 0, 0, 0, 0, 0, 0,
13, 8, 8, 10, 13, 0, 2, -7,
4, 7, -6, 1, 0, -5, -1, -8,
13, 9, -3, -7, -7, -8, 3, -1,
32, 24, 13, 5, -2, 4, 17, 17,
94, 100, 85, 67, 56, 53, 82, 84,
178, 173, 158, 134, 147, 132, 165, 187,
0, 0, 0, 0, 0, 0, 0, 0,
}, {
-29, -51, -23, -15, -22, -18, -50, -64,
-42, -20, -10, -5, -2, -20, -23, -44,
-23, -3, -1, 15, 10, -3, -20, -22,
-18, -6, 16, 25, 16, 17, 4, -18,
-17, 3, 22, 22, 22, 11, 8, -18,
-24, -20, 10, 9, -1, -9, -19, -41,
-25, -8, -25, -2, -9, -25, -24, -52,
-58, -38, -13, -28, -31, -27, -63, -99,
}, {
-23, -9, -23, -5, -9, -16, -5, -17,
-14, -18, -7, -1, 4, -9, -15, -27,
-12, -3, 8, 10, 13, 3, -7, -15,
-6, 3, 13, 19, 7, 10, -3, -9,
-3, 9, 12, 9, 14, 10, 3, 2,
2, -8, 0, -1, -2, 6, 0, 4,
-8, -4, 7, -12, -3, -13, -4, -14,
-14, -21, -11, -8, -7, -9, -17, -24,
}, {
-9, 2, 3, -1, -5, -13, 4, -20,
-6, -6, 0, 2, -9, -9, -11, -3,
-4, 0, -5, -1, -7, -12, -8, -16,
3, 5, 8, 4, -5, -6, -8, -11,
4, 3, 13, 1, 2, 1, -1, 2,
7, 7, 7, 5, 4, -3, -5, -3,
11, 13, 13, 11, -3, 3, 8, 3,
13, 10, 18, 15, 12, 12, 8, 5,
}, {
-33, -28, -22, -43, -5, -32, -20, -41,
-22, -23, -30, -16, -16, -23, -36, -32,
-16, -27, 15, 6, 9, 17, 10, 5,
-18, 28, 19, 47, 31, 34, 39, 23,
3, 22, 24, 45, 57, 40, 57, 36,
-20, 6, 9, 49, 47, 35, 19, 9,
-17, 20, 32, 41, 58, 25, 30, 0,
-9, 22, 22, 27, 27, 19, 10, 20,
}, {
-53, -34, -21, -11, -28, -14, -24, -43,
-27, -11, 4, 13, 14, 4, -5, -17,
-19, -3, 11, 21, 23, 16, 7, -9,
-18, -4, 21, 24, 27, 23, 9, -11,
-8, 22, 24, 27, 26, 33, 26, 3,
10, 17, 23, 15, 20, 45, 44, 13,
-12, 17, 14, 17, 17, 38, 23, 11,
-74, -35, -18, -18, -11, 15, 4, -17,
}
}
// clang-format on
};
inline constexpr uint16_t get(const piece::Type piece) { return value[to_underlying(piece)]; }
inline constexpr uint16_t get(const piece::Type piece, const piece::Type captured) {
return capture[to_underlying(piece)][to_underlying(captured)];
inline constexpr const uint16_t phase_opening = 6192;
inline constexpr const uint16_t phase_endgame = 518;
inline constexpr int16_t interpolate(int16_t phase_score, int16_t opening, int16_t endgame) {
return (opening * phase_score + endgame * (phase_opening - phase_score)) / phase_opening;
}
enum Phase {
OPENING,
ENDGAME,
};
inline constexpr int16_t get(const piece::Type piece, const Phase phase = OPENING) {
return value[to_underlying(phase)][to_underlying(piece)];
}
inline constexpr int8_t get(const piece::Type type, const color::Color color, const square::Square square) {
inline constexpr int16_t get(const piece::Type piece, const color::Color color, const square::Square square,
const Phase phase = ENDGAME) {
uint8_t square_i = to_underlying(color == color::WHITE ? square : square::mirror(square));
return position[to_underlying(type)][square_i];
return position[to_underlying(phase)][to_underlying(piece)][square_i];
}
inline constexpr const uint8_t pawn_double = 10;
inline constexpr const uint8_t pawn_isolated = 10;
inline constexpr const uint8_t pawn_double_opening = 5;
inline constexpr const uint8_t pawn_double_endgame = 10;
inline constexpr const uint8_t pawn_isolated_opening = 5;
inline constexpr const uint8_t pawn_isolated_endgame = 10;
inline constexpr const std::array<std::array<int16_t, 8>, 2> pawn_passed = {
{{0, 10, 30, 50, 75, 100, 150, 200}, {200, 150, 100, 75, 50, 30, 10, 0}}};
inline constexpr const uint8_t score_open_semi = 10;
inline constexpr const uint8_t score_open = 15;
inline constexpr const uint8_t file_open_semi = 10;
inline constexpr const uint8_t file_open = 15;
} // namespace score