stellar

UCI Chess engine written in C++20
git clone git://git.dimitrijedobrota.com/stellar.git
Log | Files | Refs | README | LICENSE

commit 281e3825c71af5c9f88d0d7ce1972d379f992820
parent 952df70fdab44c483e4eed4ecc7ef5c9451198c7
author Dimitrije Dobrota <mail@dimitrijedobrota.com>
date Sun, 27 Aug 2023 13:17:04 +0200

clang flags, fix few compilation issues

Diffstat:
M CMakeLists.txt | +++++++++++++ ---
M src/attack/attack.hpp | + -
M src/move/move.hpp | ++ --

3 files changed, 16 insertions(+), 6 deletions(-)


diff --git a/ CMakeLists.txt b/ CMakeLists.txt

@@ -3,7 +3,7 @@ set(CMAKE_EXPORT_COMPILE_COMMANDS ON) project( Stellar
VERSION 0.0.21
VERSION 0.0.22
DESCRIPTION "Chess engine written in C" HOMEPAGE_URL https://git.dimitrijedobrota.com/stellar.git LANGUAGES C CXX

@@ -24,9 +24,14 @@ function(stellar_target_precompile_headers) endif() endfunction()
CHECK_CXX_COMPILER_FLAG("-flto -fno-fat-lto-objects" COMPILER_SUPPORTS_LTO)
CHECK_CXX_COMPILER_FLAG("-flto" COMPILER_SUPPORTS_LTO)
if(COMPILER_SUPPORTS_LTO)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -flto -fno-fat-lto-objects")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -flto")
endif()
CHECK_CXX_COMPILER_FLAG("-fno-fat-lto-objects" COMPILER_SUPPORTS_LTO_NOFAT)
if(COMPILER_SUPPORTS_LTO_NOFAT)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-fat-lto-objects")
endif() CHECK_CXX_COMPILER_FLAG("-fconstexpr-ops-limit=10000000000" COMPILER_SUPPORTS_CONSTEXPR_OPS_LIMIT)

@@ -34,6 +39,11 @@ if(COMPILER_SUPPORTS_CONSTEXPR_OPS_LIMIT) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fconstexpr-ops-limit=1000000000") endif()
CHECK_CXX_COMPILER_FLAG("-fconstexpr-steps=1000000000" COMPILER_SUPPORTS_CONSTEXPR_STEPS)
if(COMPILER_SUPPORTS_CONSTEXPR_STEPS)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fconstexpr-steps=1000000000")
endif()
CHECK_CXX_COMPILER_FLAG("-march=native" COMPILER_SUPPORTS_MARCH_NATIVE) if(COMPILER_SUPPORTS_MARCH_NATIVE) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -march=native")

diff --git a/ src/attack/attack.hpp b/ src/attack/attack.hpp

@@ -185,7 +185,7 @@ class Attack { static inline constexpr const auto slider_attacks = []<std::size_t size>(const Slider &slider) constexpr -> slider_attack_array<size> {
slider_attack_array<size> attacks;
slider_attack_array<size> attacks = {{{0}}};
for (const Square square : SquareIter()) { uint8_t square_i = to_underlying(square); U64 attack_mask = slider.mask(square);

diff --git a/ src/move/move.hpp b/ src/move/move.hpp

@@ -30,8 +30,8 @@ struct Move { Move(Square source, Square target, Flag flags) : source_i(to_underlying(source)), target_i(to_underlying(target)), flags_i(flags) {}
bool operator==(Move &m) const {
return source_i == m.source_i && target_i == m.target_i && flags_i == m.flags_i;
friend bool operator==(const Move a, const Move b) {
return a.source_i == b.source_i && a.target_i == b.target_i && a.flags_i == b.flags_i;
} Square source(void) const { return static_cast<Square>(source_i); }