| stellarUCI Chess engine written in C++20 | 
| git clone git://git.dimitrijedobrota.com/stellar.git | 
| Log | Files | Refs | README | LICENSE | 
| commit | 8a21b456bb5189594052f3038c5b2871c87abe35 | 
| parent | d22cfaeb45ea65c1cfcdd598d524d10603b700b1 | 
| author | Dimitrije Dobrota < mail@dimitrijedobrota.com > | 
| date | Thu, 20 Jun 2024 18:36:47 +0200 | 
Fix __UINT32_MAX__ not supported on Windows
| M | CMakeLists.txt | | | + - | 
| M | src/engine/evaluate.cpp | | | +++ -- | 
2 files changed, 4 insertions(+), 3 deletions(-)
diff --git a/ CMakeLists.txt b/ CMakeLists.txt
          @@ -3,7 +3,7 @@ 
          set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
        
        
          project(
              Stellar
          	VERSION 1.4.2
          	VERSION 1.4.3
              DESCRIPTION "Chess engine written in C++"
          	HOMEPAGE_URL https://git.dimitrijedobrota.com/stellar.git
              LANGUAGES CXX
        
        diff --git a/ src/engine/evaluate.cpp b/ src/engine/evaluate.cpp
@@ -7,6 +7,7 @@
#include <array>
          #include <vector>
          #include <numeric>
          namespace evaluate {
          
          @@ -78,7 +79,7 @@ 
          template <U32 SIZE> struct PTable {
        
        
              [[nodiscard]] static inline U32 read(U32 hash, Color side) {
                  const U32 key = side * SIZE + hash % SIZE;
                  const Hashe &phashe = table[key];
                  return phashe.key == hash ? key : __UINT32_MAX__;
                  return phashe.key == hash ? key : std::numeric_limits<uint32_t>::max();
              }
              [[nodiscard]] static inline int16_t read_opening(U32 key) { return table[key].opening; }
        
        
          @@ -121,7 +122,7 @@ 
          int16_t score_position_side(const Board &board, const Color side, const uint16_t
        
        
              const U32 hash = board.get_hash_pawn();
              const U32 key = ptable.read(hash, side);
              if (key == __UINT32_MAX__) {
              if (key == std::numeric_limits<uint32_t>::max()) {
                  bitboard = board.get_bitboard_piece(PAWN, side);
                  bitboard_for_each_bit(square_i, bitboard) {
                      const auto square = static_cast<Square>(square_i);