stellarUCI Chess engine written in C++20 |
git clone git://git.dimitrijedobrota.com/stellar.git |
Log | Files | Refs | README | LICENSE | |
commit | b14ec9be9a45282c4dab765129595acb33bcb32f |
parent | 72c1d1c1ce13660c03891584709d5dda8a8ec2af |
author | Dimitrije Dobrota <mail@dimitrijedobrota.com> |
date | Fri, 1 Sep 2023 15:21:36 +0200 |
Restructure evaluation function
Diffstat:M | CMakeLists.txt | | | +- |
M | src/engine/evaluate.cpp | | | ++++++++++++++++++++++++++++++++++++++++++++-------------------------------------- |
M | src/piece/piece.hpp | | | +++--- |
M | src/utils/utils.cpp | | | +- |
4 files changed, 62 insertions(+), 53 deletions(-)
diff --git a/CMakeLists.txt b/CMakeLists.txt
@@ -3,7 +3,7 @@ set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
project(
Stellar
VERSION 0.0.31
VERSION 0.0.32
DESCRIPTION "Chess engine written in C"
HOMEPAGE_URL https://git.dimitrijedobrota.com/stellar.git
LANGUAGES C CXX
diff --git a/src/engine/evaluate.cpp b/src/engine/evaluate.cpp
@@ -43,19 +43,15 @@ typedef std::array<std::array<U64, 64>, 2> mask_passed_array;
inline constexpr const mask_passed_array mask_passed = []() constexpr -> mask_passed_array {
mask_passed_array mask_passed;
U64 maskW, maskB;
for (uint8_t file = 0; file < 8; file++) {
U64 mask = mask_file[file] | mask_isolated[file];
maskW = maskB = mask_file[file] | mask_isolated[file];
for (uint8_t rank = 0; rank < 8; rank++) {
mask = nortOne(mask);
mask_passed[0][rank * 8 + file] = mask;
}
}
maskW = nortOne(maskW);
mask_passed[0][rank * 8 + file] = maskW;
for (uint8_t file = 0; file < 8; file++) {
U64 mask = mask_file[file] | mask_isolated[file];
for (int8_t rank = 7; rank >= 0; rank--) {
mask = soutOne(mask);
mask_passed[1][rank * 8 + file] = mask;
maskB = soutOne(maskB);
mask_passed[1][(7 - rank) * 8 + file] = maskB;
}
}
@@ -74,60 +70,73 @@ inline constexpr const int8_t score_open = 15;
inline constexpr const std::array<std::array<int16_t, 8>, 2> bonus_pawn_passed = {
{{0, 10, 30, 50, 75, 100, 150, 200}, {200, 150, 100, 75, 50, 30, 10, 0}}};
using piece::Type::BISHOP;
using piece::Type::KING;
using piece::Type::KNIGHT;
using piece::Type::PAWN;
using piece::Type::QUEEN;
using piece::Type::ROOK;
int16_t score_position_side(const Board &board, Color side) {
static U64 bitboard;
uint8_t square_i;
int16_t score_position_side(const Board &board, const Color side) {
U64 bitboard;
int16_t score = 0;
int8_t square_i;
// Score all pieces except pawns
for (const piece::Type type : ++piece::TypeIter()) {
bitboard = board.get_bitboard_piece(type, side);
bitboard_for_each_bit(square_i, bitboard) {
Square square = static_cast<Square>(square_i);
score += piece::score(type);
score += piece::score(type, side, square);
}
}
const uint8_t side_i = to_underlying(side);
const U64 pawns = board.get_bitboard_piece(PAWN);
const U64 pawnsS = board.get_bitboard_piece(PAWN, side);
const U64 rookS = board.get_bitboard_piece(ROOK, side);
const U64 kingS = board.get_bitboard_piece(KING, side);
const U64 pawnsO = pawns & ~pawnsS;
for (uint8_t file = 0; file < 8; file++) {
// check doubled and isolated pawns
bitboard = board.get_bitboard_piece(PAWN, side);
bitboard_for_each_bit(square_i, bitboard) {
score += piece::score(PAWN);
score += piece::score(PAWN, side, square_i);
uint8_t pawnsS_count = bit_count(pawnsS & mask_file[file]);
uint8_t pawns_count = bit_count(pawns & mask_file[file]);
// check isolated, doubled and passed pawns
const uint8_t file = get_file(square_i), rank = get_rank(square_i);
if (!(mask_isolated[file] & pawnsS)) score += penalty_pawn_isolated;
if (bit_count(pawnsS & mask_file[file]) > 1) score += penalty_pawn_double;
if (!(pawnsO & mask_passed[side_i][square_i])) score += bonus_pawn_passed[side_i][rank];
}
if (pawnsS_count > 1) score += (pawnsS_count - 1) * penalty_pawn_double;
if (!(mask_isolated[file] & pawnsS)) score += pawnsS_count * penalty_pawn_isolated;
bitboard = board.get_bitboard_piece(KNIGHT, side);
bitboard_for_each_bit(square_i, bitboard) {
score += piece::score(KNIGHT);
score += piece::score(KNIGHT, side, square_i);
}
// rooks on open and semi-open files
if (rookS & mask_file[file]) {
if (!pawns_count) score += score_open;
if (!pawnsS_count) score += score_open_semi;
}
bitboard = board.get_bitboard_piece(BISHOP, side);
bitboard_for_each_bit(square_i, bitboard) {
score += piece::score(BISHOP);
score += piece::score(BISHOP, side, square_i);
}
// king on open and semi-open files
if (kingS & mask_file[file]) {
if (!pawns_count) score -= score_open;
if (!pawnsS_count) score -= score_open_semi;
}
bitboard = board.get_bitboard_piece(ROOK, side);
bitboard_for_each_bit(square_i, bitboard) {
score += piece::score(ROOK);
score += piece::score(ROOK, side, square_i);
// rook on open and semi-open files
const uint8_t file = get_file(square_i);
if (!(pawns & mask_file[file])) score += score_open;
if (!(pawnsS & mask_file[file])) score += score_open_semi;
}
// Score pawns, bonus for passed
bitboard = pawnsS;
bitboard = board.get_bitboard_piece(QUEEN, side);
bitboard_for_each_bit(square_i, bitboard) {
Square square = static_cast<Square>(square_i);
score += piece::score(PAWN);
score += piece::score(PAWN, side, square);
if (!(pawns & ~pawnsS & mask_passed[to_underlying(side)][square_i]))
score += bonus_pawn_passed[to_underlying(side)][get_rank(square_i)];
score += piece::score(QUEEN);
score += piece::score(QUEEN, side, square_i);
}
bitboard = board.get_bitboard_piece(KING, side);
bitboard_for_each_bit(square_i, bitboard) {
score += piece::score(KING);
score += piece::score(KING, side, square_i);
// king on open and semi-open files
const uint8_t file = get_file(square_i);
if (!(pawns & mask_file[file])) score -= score_open;
if (!(pawnsS & mask_file[file])) score -= score_open_semi;
}
return score;
diff --git a/src/piece/piece.hpp b/src/piece/piece.hpp
@@ -204,9 +204,9 @@ constexpr uint16_t score(Type piece, Type captured) {
return capture[to_underlying(piece)][to_underlying(captured)];
}
constexpr int8_t score(Type type, Color color, Square square) {
if (color == Color::BLACK) square = mirror[to_underlying(square)];
return position[to_underlying(type)][to_underlying(square)];
constexpr int8_t score(Type type, Color color, uint8_t square_i) {
if (color == Color::BLACK) square_i = to_underlying(mirror[square_i]);
return position[to_underlying(type)][square_i];
}
} // namespace piece
diff --git a/src/utils/utils.cpp b/src/utils/utils.cpp
@@ -12,5 +12,5 @@ void bitboard_print(U64 bitboard) {
}
std::cout << "\n A B C D E F G H\n\n";
std::cout << " Bitboard: " << std::hex << bitboard << std::dec;
std::cout << " Bitboard: " << std::hex << bitboard << std::dec << std::endl;
}