commit 1ff71a3e91b2e585290398b06794a5c5414d4a8a
parent 08c3d85ee37620b4cc000fb0123305c399af4b4c
Author: Dimitrije Dobrota <mail@dimitrijedobrota.com>
Date: Tue, 26 Mar 2024 21:12:07 +0000
Version 1.4
* General code improvement
* Pawn hash table for a big speedup
* Ensure the highest depth for a position is saved in tt
Diffstat:
2 files changed, 12 insertions(+), 1 deletion(-)
diff --git a/CMakeLists.txt b/CMakeLists.txt
@@ -3,7 +3,7 @@ set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
project(
Stellar
- VERSION 1.3.10
+ VERSION 1.4.0
DESCRIPTION "Chess engine written in C++"
HOMEPAGE_URL https://git.dimitrijedobrota.com/stellar.git
LANGUAGES CXX
diff --git a/README.md b/README.md
@@ -11,6 +11,9 @@ the engine to play better while learning various techniques of optimization.
To see the games played or play a game on your own checkout the profile on
[lichess](https://lichess.org/@/StellarBOT), bullet, blitz and rapid challenges, ranked or casual, are accepted.
+Check out the games carried out by [CCLR](http://computerchess.org.uk/ccrl/404/)
+for up to date rating against other engines.
+
## Getting Started
@@ -50,6 +53,10 @@ To see the games played or play a game on your own checkout the profile on
## Version History
+- 1.4
+ * Better time management
+ * Pawn hash table
+
- 1.3
* Build engine on Windows using Visual Studio
* Improve compilation time
@@ -73,6 +80,10 @@ This project is licensed under the MIT License - see the LICENSE.md file for det
## Acknowledgments
+Big thanks to [Gabor Szots](https://github.com/SzotsGabor) from CCRL testing
+group, for taking an interest in this project by allowing Stellar to compete
+with other engines.
+
Inspiration, code snippets, etc.
* [Chess Programming Wiki](https://www.chessprogramming.org/)
* [Code Monkey King](https://github.com/maksimKorzh)